+1: creatures you control gain deathtouch until end of turn. put a +1/+1 counter on up to one target creature token you control.
−2: until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead.
−6: exile all cards from all graveyards, then create a 1/1 white spirit creature token with flying for each card exiled this way.