spells and abilities you control can’t destroy, exile, target, or cause you to sacrifice a good thing.
at the beginning of your upkeep, double your life total. then, if you have 1,000 or more life, you lose the game.
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A Good Thing (No PW Symbol) from Mystery Booster Playtest Cards's Price Analysis
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2 Total Variations/Printings of A Good Thing (No PW Symbol)
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