2, t: target creature gains vigilance until end of turn. activate this ability only during combat and only if defending player controls a snow land.
"With the proper equipment and caution, one can travel anywhere."—Arcum Dagsson, Soldevi Machinist
2, t: target creature gains vigilance until end of turn. activate this ability only during combat and only if defending player controls a snow land.
"With the proper equipment and caution, one can travel anywhere."—Arcum Dagsson, Soldevi Machinist