ward—discard a card.
whenever graveyard trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. if a creature card was exiled this way, each opponent loses 1 life and you gain 1 life.
daybound (if a player casts no spells during their own turn, it becomes night next turn.)
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graveyard glutton
creature — werewolf (4/4)
ward—discard a card.
whenever graveyard glutton enters the battlefield or attacks, exile up to two target cards from graveyards. for each creature card exiled this way, each opponent loses 1 life and you gain 1 life.
nightbound (if a player casts at least two spells during their own turn, it becomes day next turn.)