(as this saga enters and after your draw step, add a lore counter.)
i — destroy each nonland permanent with mana value 1 or less.
ii — exile all graveyards.
iii — exile this saga, then return it to the battlefield transformed under your control.
//
vessel of the all-consuming
enchantment creature — ogre spirit (3/3)
trample
whenever vessel of the all-consuming deals damage, put a +1/+1 counter on it.
whenever vessel of the all-consuming deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game.