(as a siege enters, choose an opponent to protect it. you and others can attack it. when it's defeated, exile it, then cast it transformed.)
flash
when this battle enters, target creature an opponent controls gets -13/-13 until end of turn.
//
deluge of the dead
when this enchantment enters, create two 2/2 black zombie creature tokens.
2b: exile target card from a graveyard. if it was a creature card, create a 2/2 black zombie creature token.
flash
when this battle enters, target creature an opponent controls gets -13/-13 until end of turn.
//
deluge of the dead
when this enchantment enters, create two 2/2 black zombie creature tokens.
2b: exile target card from a graveyard. if it was a creature card, create a 2/2 black zombie creature token.
<em>the eerie magic animating innistrad's zombies rendered them immune to phyresis, making them crucial to the plane's defense.</em>