bedtime story (don't put a lore counter on this saga as it enters. put a lore counter on it at the beginning of you end step rather than your main phase. sacrifice after iii.)
i — create two 1/1 blue merfolk creature tokens.
ii — put a flying counter on each tapped creature you control.
iii — draw a card for each creature you control that dealt combat damage to a player this turn.
i — create two 1/1 blue merfolk creature tokens.
ii — put a flying counter on each tapped creature you control.
iii — draw a card for each creature you control that dealt combat damage to a player this turn.
<em><strong>test card</strong> - not for constructed play</em>