whenever a wolf or werewolf you control deals combat damage to a player, draw a card.
at the beginning of your upkeep, if you control three or more wolves and/or werewolves, it becomes night. then transform any number of human werewolves you control.
daybound
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whenever a wolf or werewolf you control deals combat damage to a player, draw a card.
xrg: target wolf or werewolf you control gets +x/+0 and gains trample until end of turn.
nightbound
Coffee lover. Graphic designer. Definitely not a wolf pretending to be a man.