whenever psychic frog deals combat damage to a player or planeswalker, draw a card.
discard a card: put a +1/+1 counter on psychic frog.
exile three cards from your graveyard: psychic frog gains flying until end of turn.
discard a card: put a +1/+1 counter on psychic frog.
exile three cards from your graveyard: psychic frog gains flying until end of turn.
<em>some frogs poison the body. some frogs poison the mind.</em>