trample, reach
when vorinclex enters the battlefield, search your library for up to two forest cards, reveal them, put them into your hand, then shuffle.
6gg: exile vorinclex, then return it to the battlefield transformed under its owner's control. activate only as a sorcery.
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the grand evolution
(as this saga enters and after you draw step, add a lore counter.)
i | mill ten cards. put up to two creature cards from among the milled cards onto the battlefield.
ii | distribute seven +1/+1 counters among any number of target creatures you control.
iii | until end of turn, creatures you control gain "1: this creature fights target creature you don't control." exile the grand evolution, then return it to the battlefield (front face up).