wandering archaic
whenever an opponent casts an instant or sorcery spell, they may pay 2. if they don't, you may copy that spell. you may choose new targets for the copy.
explore the vastlands
each player looks at the top five cards of their library, reveals a land card and/or an instant or sorcery card from among them, then puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order. each player gains 3 life.
"Fly the path of nine birds."