(gain the next level as a sorcery to add its ability.)
at the beginning of your end step, if a creature died this turn, each opponent loses 1 life.
1b: level 2
when this class becomes level 2, look at the top three cards of your library. put one of them into your hand and the rest into your graveyard.
6b: level 3
at the beginning of your end step, each opponent loses life equal to the life they lost this turn. (damage causes loss of life.)